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Choose Your Own Adventure ...
 
Reply #61 • May 19, 2009  07:35 PM
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yes that is a vote for stand and fight just until you lay waste to the first one coming down the chute ... as a message to others .... and to show the goat girl your manly side .... of course if she feels differently just do what she says life will be much easier ....

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possibly, maybe

 
Reply #62 • May 19, 2009  07:43 PM
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I change my vote. Stand and fight.

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Get richey or Die Tryin’

More like the whiskey washiest.

Also an Obvious Racist.

 
Reply #63 • May 20, 2009  11:59 AM
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“Please! We must go!” says the goat-woman, pulling at your shirt sleeve. “You’re in no condition to fight!”

“We’ll see about that,” you say, drawing your dagger.

Seconds later, the smaller Durnitaur drops from the drain, immediately whipping his massive tail at your face. The blow connects, stunning you for a moment. In a moment of panic, you realize that the force of the impact also made you drop your dagger in the foul stream.

The creature grapples you, and before you know it, it has thrown you into the filthy water, launching himself on top of you. Mustering all your strength, you swing your fist in a wild haymaker punch. It lands squarely on its jaw, clearly surprising it, but your hand now screams out in pain. Its skull must be made of thick, unyielding bone.

Furious, the Durnitaur’s gnarled and rough hands push your head into the stream.  You struggle, occasionally surfacing for a gasp of air, but the creature is much stronger than you. You kick and flail, but the lack of air is having its effect. You feel as if you are about to black out ...

And then the great beast releases its hold, slumping over beside you. You scramble up to your knees, coughing out a mouthful of disgusting water. Your dagger is buried deeply in the Durnitaur’s back, his blood oozing out into the water. Standing behind him is the goat-woman, looking at you with an intense glare.

“We don’t have time for this,” she says. “We must get away before the rest of the Durnitaur guards are alerted.”

“Thanks,” you say. “I don’t even know your name.”

“Pleasantries later,” she says. “Now, we must flee!”

You agree, pulling the dagger out of the Durnitaur’s back as you slosh your way towards the pale white light at the end of the sewer. Moments later, you are at the opening of the drainage sewer. To your slight surprise, the bars at the end have been bent and warped over time and should be easy to squeeze through. Looking out, you see that the drain comes out of a rocky cliff face. Ten feet below the drain is a large pool of gray water emptying out into a nearby river. The goat-woman looks to you for ideas.

Do you: Jump into the pool and try to escape into the river; or try to scale the cliff to get some idea of the terrain?

(Edited: 22 May 2009 11:59 AM by Steve Shanafelt)
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“What will you do with free will?”—Uatu the Watcher

 
Reply #64 • May 20, 2009  01:02 PM
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I would go for the pool to the river.  Would be less conspicuous than scaling a cliff since I’m sure the big Durnitaur is looking for them.

 
Reply #65 • May 20, 2009  02:58 PM
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ask the goat chick for her thought first and if she has no opinion then jump in the water .... wasting time while being chased ....

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possibly, maybe

 
Reply #66 • May 22, 2009  09:08 AM
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ask the goat chick who the hell she is. go with her if you really have no choice, but dont go trustin her too much yet.

but quit with the lollygaggin, fercryinoutloud…

 
Reply #67 • May 22, 2009  11:56 AM
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“If we jump into the pool, we should be able to make our way to the river unnoticed,” you say.

“I agree, it seems like the wisest course,” the goat-woman says, her large, violet eyes staring at the churning pool below. “Unfortunately, I do not know how to swim. My people are uncomfortable in water. I’d prefer to take the cliff.”

“Well, we can’t climb that cliff,” you say. “We’d be spotted for certain. Can’t you at least dog-paddle?”

“Dog ... paddle?” The expression on her face turns to one of disgust. “The Avidar are not a people to take any ideas from dogs, nor is their princess one to shed with that tradition.”

“Look, we don’t have time for this,” you say, pulling yourself through the gap in the bars. “You can stay if you want.”

Taking a deep breath, you leap the ten feet into the pool. With a splash, you land, noting that it is far deeper than you would have expected. Surfacing, you are nearly overwhelmed with the acidic stench of the water. You repress the urge to retch. Looking up, you see the goat-woman—the princess of the Avidar—looking greatly conflicted.

“Come on and jump,” you say. “All you have to do is float until we get to the river!”

Reluctantly, she jumps into the pool, landing with a great splash. You wait for her to surface ...

After several seconds, you realize that she’s not coming up. Immediately, you dive under the surface of the foul, gray liquid. You briefly open your eyes to look for her, only to close them again as the water burns them intensely. You grope blindly for a few moments, desperately trying to find her. And then, just as your lungs begin to burn from a lack of oxygen, your hand brushes against her head.

You grab onto her, struggling with all of your strength to break the surface. She is struggling wildly, clearly in a panic, and doing more harm than good to your efforts. You also suddenly realize why she doesn’t know how to swim, and why her people probably don’t like the water. Although small of frame and seemingly slight, she is actually far more dense and heavy than you’d realized.

Finally, with great effort, you reach the surface of the pool, gasping for air. With a strange bleating noise as she coughs out the revolting water from her lungs, she does the same.

“Calm down!” you whisper harshly into her ear. “Just breathe and relax. I can get us out of here, but not if you keep struggling!”

After a few more seconds of panic, she does. It’s not ideal, and keeping the both of you afloat is hard work, but you manage to slowly work your way down the stream towards the river. The progress is tedious. After perhaps half an hour, you make it to the river. In the distance, you can see the fort in which you were held. The great doors to the keep open, and a garrison of Durnitaur guards begins working their way down to the cliff you nearly tried to climb. You realize it is only a matter of time before they figure out where you’ve escaped to.

The Avidar woman is still panicked, clearly unable to make any decisions. In fact, she seems to be almost frozen up like a deer in the headlights of an oncoming car.

But you have reached the river bank. You are exhausted from the swim. Looking around, you notice that there is a small boat docked on the opposite shore, perhaps another 100 yards away. You couldn’t swim there with the Avidar woman, but you could leave her on the bank and try to swim across and come back for her when you’ve secured the boat. Upstream, and on this side of the river, there is an overgrown thicket which reaches out over the water which could perhaps offer a temporary shelter until dusk.

Do you: Head for the thicket; or attempt to swim across the river to get the boat?

(Edited: 22 May 2009 11:59 AM by Steve Shanafelt)
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Reply #68 • May 23, 2009  02:03 PM
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I’m thinking go for the boat now. If you wait until dark, the guard ‘people’ will be on top of you and the goat lady.

or, ditch the goat lady and get the #### outta there.

but that probably wouldnt be very nice.

 
Reply #69 • May 25, 2009  08:10 PM
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The (PFKaP) - 23 May 2009 02:03 PM

I’m thinking go for the boat now. If you wait until dark, the guard ‘people’ will be on top of you and the goat lady.

or, ditch the goat lady and get the #### outta there.

but that probably wouldnt be very nice.

are you some sort of goatsogynist .. this goat/chick just saved your life !

stick with the goat lady ... try the boat first

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possibly, maybe

 
Reply #70 • May 25, 2009  08:18 PM
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i have never massaged a goat, that i know of.

I’m just saying that i see little reason to trust her, without question.

But yeah, go get the damn boat and come back for her.

Other than waiting until dark, i see no other option.

 
Reply #71 • May 25, 2009  09:02 PM
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Since the big Dinotaur lived, all the rest are on alert and looking for the two. Hmmm, tough one.  Go for the boat and you can be seen, rest in the bushes and be found.  I guess go for the boat.  Piffy, no ditching goat-girl since she is the one who knows why the human is important and did save his life.  She will lead to the next point of action for certain.

 
Reply #72 • May 25, 2009  10:04 PM
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I need a consensus.

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“What will you do with free will?”—Uatu the Watcher

 
Reply #73 • May 25, 2009  10:57 PM
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SWIM FOR THE BOAT, COME BACK FOR GOATCHICK!

 
Reply #74 • May 25, 2009  11:03 PM
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i am down with that, go get the boat and save the goat chick ...

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possibly, maybe

 
Reply #75 • May 25, 2009  11:14 PM
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Steamboater’s right….

DON’T LEAVE THE GOAT-CHICK’S SIDE!

We need her info…


(This rules….although if this were a real ‘choose your own adventure’ and I was 8 again I would be back to my first choice right now and seeing what happened if I tried to remove the restraint….)

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I normally don’t pile on the richey is an idiot bandwagon, but you are exhaustingly stupid - my tat in arms

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