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TVPigs Comedy Sketches
 
Reply #46 • Jul 10, 2009  03:26 PM
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Yeah.  Made that shit back in 2002.  And since (obviously) I didn’t go to animation school, that was early learning (and a bit hard to watch now).  The goal now is speed.  My first commercial took 4 months to complete and 450 hours to render.  Now start at 11 PM with script and have vid ready to upload by 3:30 AM.

 
Reply #47 • Jul 10, 2009  03:31 PM
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PFKap,

Pelosi on torture? The “morality” issue is like manna though when these douche bags preach it then show their ass like Sanford.

 
Reply #48 • Jul 10, 2009  03:35 PM
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You seem to come out with these fairly rapidly. I have always seen 3-D animation as a tortuously slow medium to work in. How far has the software for this type of thing come along?

I messed around with 3-D software in the 90s and the learning curve seemed so steep that I never got past just doing static illustrations with X Y and Z axes, much less animating anything with it. Then I stayed away so long, I forgot what little I even learned then. I noticed some other posters on other boards creating a frequent output of 3-D animated skits lately though, and it piqued my interest about how maybe faster processors and shorter rendering times, along with more user-friendly interfaces may have lessened the arduous process of creating 3-D animation.

Has it? Or is it just easy if you are extremely skilled and willing to put in the hours to actually read the manual and do the tutorials? I just got a program for Mac called Kinemac that seems promising, but have not spent time with doing anything other than twirling around a 3-D package design.

 
Reply #49 • Jul 10, 2009  06:02 PM
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Believe it or not (or whatever) I’m using a real old version of LightWave on PC. The thing I hate about upgrades is the readjusting. Especially when manufacturer is trying to gravitate towards imitating someone else’s software. I mean, a carpenter isn’t having to relearn how to use his hammer every 6 freakin’ months! From the commercial side, I figured there were plenty of super high-end animation houses out there charging an arm and a leg for commercials. I wanted to be able to give quality product to local businesses. To make that happen, I needed to streamline the animation production without making it suck. I’m probably used in animation schools as a good example of bad animation. But ya can’t break the rules if ya don’t know what they are!

 
Reply #50 • Jul 10, 2009  06:04 PM
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“I mean, a carpenter isn’t having to relearn how to use his hammer every 6 freakin’ months! “

speak for yourself.

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Reply #51 • Jul 10, 2009  06:08 PM
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If Stanley™ thought they could get people to buy a new hammer every year by making the handle a different color and no longer having it work with any of the existing nails that were on the market, I’m sure they would do that.

 
Reply #52 • Jul 10, 2009  11:00 PM
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No shit.  Furthermore, if Stanley could keep updating physics (Microsoft Intel) so that the f’ing old hammer wouldn’t work and ya HAD to upgrade….

 
Reply #53 • Jul 11, 2009  11:39 PM
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Someone suggested that I try Hash.

I told them them that hugs are better than drugs, but then found out that they were talking about Hash, Inc. and some software called “Animation Master:’

http://www.hash.com/2007web/


Are you familiar with it?

 
Reply #54 • Jul 14, 2009  12:40 AM
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I know when it came out it was an awesome break from the other programs, much more user friendly.  I only saw it in passing, just like the others.  LightWave has a couple of real advantages: the best render engine in the business, boat load of plugins that come with it, and (if you’re into character animation) a far more organic modeler.  Kinda like f’d up playdough rather than mechanical cad format.  It’s flawed, but I found that if ya got used to the process, and watched a couple a tutorials, you’d fall in love with it.

 
Reply #55 • Jul 14, 2009  12:42 AM
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Oh yeah….check this out: http://comics.com/

This is ramp up to launch week.  I can already see the video views piling up and it’s only been on half a day.

Next week, full-out promo!

 
Reply #56 • Jul 24, 2009  08:45 AM
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Cheap-Ass Republican Health Care Plan!

 
Reply #57 • Jul 27, 2009  05:11 PM
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Birther Conspiracy Theorist EXPOSED!

 
Reply #58 • Jul 27, 2009  05:13 PM
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Oh yeah…. Bob’s back (Famous that is).  Shit.  Be careful what you animate.  It may follow you around for a while!

 
Reply #59 • Jul 27, 2009  05:26 PM
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well, we didnt really land on the moon… :-)

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Reply #60 • Jul 30, 2009  11:26 AM
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Yes we did, my therapist told me so!  La la la la la.  Oh, vait, loooook eetz Ahnahld!
Tax a Flabby Man!

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